Of course, it is a huge part of the adventure, confronting enemies in the hostile environments Medium or below average, depends on how you roleplay your way through. That's what you are rewarded the most for. As stated above, we still got excessive plans in making the module for Persistent World purposes, though with a different story line and dynamic for PW purposes. Making it multiplayer/Persistent World module at the moment would risk many things, and it is not essential at this point yet, as the story evolves the PC and her choices made.
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